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AI Insights · Timothy · January 2022

Top 5 Science Games on Android in Oceania: Q4 2021 Performance

In Q4 2021, the top 5 science games on Android in Oceania showed varied trends in downloads, revenue, and active users. Highlights include [Merge Animals 3D - Mutant race](https://app.sensortower.com/overview/com.merge.animals?country=US) with significant early-quarter downloads and [Plague Inc.](https://app.sensortower.com/overview/com.miniclip.plagueinc?country=US) maintaining steady revenue.

Top 5 Science Games on Android in Oceania: Q4 2021 Performance

In the fourth quarter of 2021, the top five science games on the Android platform in Oceania displayed diverse performance trends in terms of weekly downloads, revenue, and active user engagement. Here’s a detailed look at the metrics for these leading apps:

Merge Animals 3D - Mutant race saw a significant spike in weekly downloads at the beginning of November, peaking at approximately 30.7K during the week of November 8. However, this was followed by a gradual decline, ending at around 7.6K in the last week of December. The number of active users mirrored this trend, starting at about 3.9K and peaking at 32K in early November before gradually decreasing to 19.7K by the end of the quarter.

DNA Evolution 3D experienced a more stable pattern in its weekly downloads. Starting at around 4.7K at the end of September, the downloads decreased to below 1K by mid-October but rebounded to approximately 2.7K by the end of November. Active user numbers showed a consistent range between 7.8K to 12.4K throughout the quarter.

Plague Inc. maintained steady weekly revenue, fluctuating around $600-$700, with a peak of $845 in the last week of December. Downloads remained relatively stable, ranging between 1.1K and 1.5K weekly. Active users also stayed consistent, hovering between 2.1K and 2.8K, peaking towards the end of the quarter.

Element Flow had modest weekly revenue, generally under $15, with occasional peaks. Downloads fluctuated, starting at about 961 at the end of September, dipping in November, but rising to 1.6K by the end of December. Active users showed a consistent increase from 3.9K to around 5.5K by the end of the quarter.

Jetpack Joyride demonstrated stable revenue trends, averaging around $200-$300 weekly. Downloads varied, starting at 820 in late September and peaking at approximately 949 in early October. Active users saw a slight decline mid-quarter but ended on a high note, increasing from 5.8K at the start to 5.9K by the end of December.

These insights highlight the dynamic nature of the science game genre on Android in Oceania during Q4 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022